Texture Art in the World of Second Life

Texture Art in the World of Second Life

About the project

June 2012-January 2015
Neuro//: Epia and Underdogs

About the project

Second Life is an Online Platform that allows you to create your own Virtual character and live a creative life. The program attracts many artists and people alike. It allows humans to explore limitless virtual possibilities. Flying included!
these projects were some of my earlier pieces within my personal art and Game Design experience.

Second Life provides a place and resource opportunities to share what is within your creative mind. Land is cheap and the platform has an actual economy for Content Creators. 

This experience inspired me to look into Game Design and gives an excellent opportunity to develop an eye and habits toward perfecting virtual clothing, homes, accessories and adventures.

The Work Dynamic

Beginner's Daily Grind

My first ever career began a week before I graduated my Senior year of High School in 2012.

Verone Potez of Second Life asked me to texture a bunk bed for him. I was very proud of the end result. I was hired full-time to be an artist for him and Rolando Lyric.

I'd start my job at 8AM and would work around the clock to allow several SL Businesses come alive.

I then eventually committed to my own Cyberpunk Projects until 2015 when college became priority.

The projects were created and completed in Adobe Photoshop.

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